3D BASE AND PHOTOBASH For the rendering of this image I used a 3D base in Blender. It's about having an idea of what you want to show and then modelling and placing the right elements. The 3D model has already given me a lot of information to work with, such as perspective, lighting, value and tones. Once it is done, then comes the fun part: I usually go for a photobash technique and overpaint that allows me to unify the image and give it the realism and graphic style I want to achieve. It also enables me to compose and add more elements on the fly for an attractive final result.