RUNEWARS MINIATURES GAME
Can this fantasy wargaming newcomer take over the Warhammer crown?
Fantasy Flight | £99.99 | Wargame | 2 players 90 minutes | Age: 14+ | fantasyflightgames.com
■ The core box includes plenty of models and everything you need to play, including terrain.
BOX CONTENTS
◗ 48 miniatures (Daqan Lords and Waiqar The Undying)
◗ Eight command tools
◗ Round counter
◗ Range ruler
◗ Nine movement templates
◗ Six attack dice
◗ Eight unit cards
◗ Four terrain cards
◗ Six deployment cards
◗ Six objective cards
◗ Four reference cards
◗ 30 morale cards
◗ 18 upgrade cards
◗ Four deployment markers
◗ Eight objective tokens
◗ 10 wound tokens
◗ Five energy tokens
◗ 22 boon and bane tokens
◗ 12 unit ID tokens
◗ Four terrain pieces
◗ Lore guide
◗ Learn to Play booklet
◗ Rules reference
The influence of X-Wing on the Runewars Miniatures Game is clear as soon as you open the box and are presented with dials to pop together, mini upgrade cards and curving cardboard movement rulers, all of which harken back to the fantastic Star Wars dogfighting spin-off. Runewars aims to be the next small step into the deep depths of tabletop wargaming for players who have found themselves seeking more weight than X-Wing, but without drowning in the pedantic checking of rules in heavy tomes and exhaustive multi-hour battles that have become the stereotype of the genre. Mostly it succeeds – although not without losing some of the magic formula that made X-Wing such a hit to begin with.