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Issue 300 sample spectacular

We have a special DVD full of samples from our entire 300 issue history for you this month. Here’s a rundown of some of the collections you’ll find on it (or download from filesilo.co.uk)

300 issues is a lot of magazines, and we’re so excited to have reached this milestone that we’ve decided to share a huge set of the best sample collections that we’ve given away over that 300 issue history (as many that we could fit on a DVD anyway).

So we have over 10,000 samples from 17 sample packs in this mighty Issue 300 Sample Spectacular. The samples cover every genre and style so you should find plenty to use in whatever type of music you produce. You’ll find beats, loops, hits, effects, Battery packs, chords, pads… just about anything and everything audio!

Most of the samples are in .wav format so will load straight into any DAW. There are also many multisamples and .sfz files which were originally designed to run with Alchemy Player CM, so expect some references to that in the documentation. This is no longer part of the CM Plugin Suite but they will load and run in free .sfz players such as Plogue’s sforzando (plogue. com) or TX16Wx Software Sampler (tx16wx. com), both for Mac and PC.

We have also included the original Computer Music issue number on the folder pack names so you can refer back to those issues if you are a subscriber or collector!

Enjoy this amazing and celebratory collection! Happy issue 300!

Metal Grooves

This collection of six metal folders was produced by Groove Criminals who say: “This selection of sounds comprises everything you could possibly need to create your own metal masterpiece, including smashing drum loops, wailing guitars and even some throaty vocals. From thrash to screamo, there’s a little something for the metal maniac in everybody.”

Battery Kit samples 75 | Beats 113 | Guitars 157 | Vocals 73

Metal Guitars

More metal, this time focusing on guitar and produced by Cyclick Samples. Robbie from Cyclick said: “This collection focuses on the primary instrument of heavy metal – the guitar. There’s no clever chords or time signatures, this is just raw 4 beats-in-the-bar metal chugging.

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Computer Music
Autumn 2021
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Other Articles in this Issue


welcome / computer music
welcome
I can’t say I ever thought Computer Music
Essentials
It’s the n-n-n-n 1980s!
Even more of a nostalgia-fest is coming your way next issue…
App watch
We report on the latest developments in phone and tablet music making
Get with the programmers
Steinberg’s SpectraLayers gets reviewed on p70. Time to talk to its main developer, Robin Lobel…
COMPUTER music 10 years back
Our monthly shake-of-thehead at our younger selves’ feature choices…
Ins & outs
THE REESE SOUND Shout-out to breakfast cereal manufacturer
Freeware corner: how do you fancy a free violin?
Ever wanted “to add a touch of strings
15 Questions
15 (ish) questions with… PAUL OAKENFOLD
It’s fitting that in issue 300 we feature such an influential artist and DJ like Paul Oakenfold. He brought dance music to the UK – and indeed the world – in the late 80s, defined and redefined genres within it over the next four decades, and almost became the definition of ‘superstar DJ’. Then there’s the remixes, game soundtracks, movies and so much more…
Cover feature
MAKE A TRACK NOW!
We have a great issue 300 giveaway in the form of a special edition of Tracktion’s mighty Waveform Free with $80 worth of extras! Here’s how to claim your goodies and make a track with this fabulous free DAW!
Tracktion Waveform
Let’s take a tour of the main interface of Tracktion Waveform Free
COMPUTER MUSIC:THE PAST VS THE FUTURE
As we sit here in our studios of the early 2020s, we find ourselves surrounded by technology that, only a few decades prior, would be totally unthinkable. As computer power has increased, so too has the creative potential of the music we can make in our home studios. But how did we get here, into this sci-fi world of AI, algorithms and endless plugins? It’s time for us to take stock of the road travelled so far, and ponder where future developments might lead home musicmakers as the 21st century continues apace
Square one – the late 1990s
When we first launched our debut issue in 1998, the average musicmaking process was considerably different to now. Let’s look at what those home musicians of yesteryear had at their disposal…
How has making a track changed?
The difference between building a track from scratch now compared to the late 90s is huge. Where once a roomful of tactile hardware was needed to fashion sounds, now you can lock down a release-ready track on a smartphone. Let’s detail the major differences
Future-proof?
If the last 22 years are anything to go by, then the next few decades should see a raft of revolutionary new technologies, providing us the ability to master what was once thought impossible
Gear of our life
There’s no better way to tell the story of the growth of music technology since our birth than to reveal a year-by-year product that marked a significant moment. Which is what we’re about to do!
THE MASTER PRODUCERS
Over 300 issues we’ve spoken to a huge number of producers for our insightful Producer Masterclass series, where artists open up and give us hands-on advice on specific tracks they have worked on. Over the next eight pages we’ve selected some of the biggest names and, more importantly, the best advice from 300 issues of these masterclasses. Read on to discover everything: from micro beat management to processing every kind of vocal, from bass-end brilliance to shaping the perfect kick…
things from 300 issues!
Now it’s getting interesting, as we track down the six worst developments in ’s 300-issue history. Oh, go on then…
Interview
QRTR
With a cinematic approach to the construction of her otherworldly productions, Brooklyn-based QRTR – aka Meagan Rodriguez – has garnered rising acclaim for the ethereal pulse of debut LP Drenched, and for her euphoric DJ sets
experts
#06 From Vintage Brass to Euro
Pads come in all shapes and colours, and can easily be created within the subtractive synth architecture. Here’s how to do just that, for free!
#02 Humanising your drum sound
Drum machines and quantisation are great studio tools, but can quickly lead to stale, robotic beats. Put the soul back into your drums!
#13 Randomising arpeggios
Design a signature synth arpeggio with a VA synth
Reviews
Best Service Forest Kingdom 3 £190/$259
Sample library overlord Eduardo Tarilonte takes us by the hand and leads us down into a meticulously-crafted leafy kingdom of aural amazement
Steinberg SpectraLayers Pro 8 £257
SpectraLayers’ beefed-up, AI-infused processing tames frequencies with such rigour, we fear it may one day seek to destroy humanity
Slate and Ash Landforms £349
In the eternal search for new and interesting new sounds, Slate and Ash promise a sojourn to undiscovered countries. Is it a trip worth taking?
Smooth Operator $69
Baby Audio
SynthMaster 2 iOS £10
KV 331 iOS
Products from 300 issues!
Are we serious? Narrowing down the best six (non DAW) releases from 300 issues of ? Well, we gave it a go…
Caelum Audio Beef £30
Need an effect to beef up your sounds? This value plugin – that does what it says on the tin – could be just what you’re after
Soundware round-up
Zenhiser Warp – Drum & Bass $60
Soundware round-up
Sample Market Originals: Cuartero £30 For their Originals
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