GB
  
You are currently viewing the United Kingdom version of the site.
Would you like to switch to your local site?
6 MIN READ TIME

THE EDGE AWARDS

OUTSTANDING CONTRIBUTION ITCH.IO BUNDLE

Developer/publisher Nintendo (EPD) Format Switch

Sometimes it seems like there are things only certain people or organisations can do; the itch.io Bundle For Racial Justice And Equality felt like one of them. It arrived in the midst of a summer that felt like a breaking point: the world was up in arms following the killing of George Floyd at the hands of Minneapolis police officers, with widespread protests against police brutality and endemic racism. As many of us looked to donate what we could to appropriate causes, the indie-focused storefront reacted quickly. On June 6, the bundle went live: for a minimum of $5 (every cent of which would be distributed between two organisations, the NAACP Legal Defense And Educational Fund and Community Bail Fund) you could bag over 740 games. And not just any games: from acclaimed works such as A Short Hike and Celeste, Night In The Woods and Super Hexagon to lesser-known curios such as coming-of-age tale Wide Ocean Big Jacket and dialogue-duelling RPG The Last Word.

It passed its $5 million target in just five short days, and then kept going – with new games (such as

Supergiant’s pre-Hades fantasy sports game, Pyre) consistently added, the value proposition only increased over time. Hearteningly, the average donation evened out to about $10.06 per person, more than twice the minimum, with the highest donation for a single bundle sitting at a cool $5,000. Little wonder, then, that the final total of the charity drive reached nearly $8.2 million, putting plenty of other donations from far more lucrative operations to shame. It was an incredible, affirming moment for an industry that is often unfairly accused of doing more harm than good, with itch.io providing a platform for the global game community to come together and effect real change. Although we wouldn’t have expected some of the bigger game companies to react as quickly, decisively or meaningfully as this boutique storefront, it threw down something of a gauntlet to them nonetheless. And it offered something else, too: the idea that, when it comes to the crunch, fighting back is not entirely the preserve of a select few powerful people or organisations. It’s about all of us.

Unlock this article and much more with
You can enjoy:
Enjoy this edition in full
Instant access to 600+ titles
Thousands of back issues
No contract or commitment
Try for 99p
SUBSCRIBE NOW
30 day trial, then just £9.99 / month. Cancel anytime. New subscribers only.


Learn more
Pocketmags Plus
Pocketmags Plus

This article is from...


View Issues
Edge
February 2021
VIEW IN STORE

Other Articles in this Issue


Contents
Stealing hearts like Cupid, haunting me with her lovely music
If you’re a fan of videogames, you’re a
Knowledge
Impossible year
Reflecting on a terrible, yet undeniably transformative 12 months in games, and where it might lead
GIVE ’EM ENOUGH ROPE
Looking back on a very strange year for Nintendo
Gated community
Inside Dim Bulb Games’ gallery of lockpicking mechanics, and what it might mean for games
THAT’S BAIT
Why stop at one museum? There’s a world of mechanics
HOMESICK BLUES
Nautilus Games’ subterranean platformer shuns violence
ARCADE WATCH
Keeping an eye on the coin-op gaming scene
Soundbytes
Game commentary in snack-sized mouthfuls
THIS MONTH ON EDGE
When we weren’t doing everything else, we were thinking about stuff like this
Subscriptions
Dispatches
DISPATCHES JANUARY
Issue 353 Dialogue Send your views, using ‘Dialogue’
Trigger Happy
Shoot first, ask questions later
Unreliable Narrator
Exploring stories in games and the art of telling tales
Hype
Turn and face the strange
A change, it’s often said, can do you
MOST WANTED
Exo One PC, Xbox Series “An arthouse sci-fi
HITMAN 3
Agent 47’s big finish is a fresh start for his creators
A load off
This extended handover period between console generations is
GOODBYE VOLCANO HIGH
Ko-op scales up for a bittersweet ode to youthful impulse
Feedback loop
The DualSense controller’s speaker and haptics have a
Closed-door policy
The bounty of ventilation shafts should clue you
SHADOWS OF DOUBT
A detective procedural
INSCRYPTION
Cards of darkness
Cabin fever
Inscryption is the work of many hands, but
WOBBLEDOGS
A pet management game that’s both bright and dark
Sim-ilar lines
Wobbledogs is an unusual title, but Astle names
ROUND-UP
MASK OF THE ROSE Developer/publisher Failbetter Games Format TBA Origin UK Release
KINGPIN: RELOADED
Developer Slipgate Ironworks Publisher 3D Realms, Interplay Format PC
Features
KINGDOM COME
Exploring Hollow Knight: Silksong, Team Cherry’s sharply refined sequel to a modern classic
HOP TO IT
On our adventures around Pharloom, we spot one
LYNCH PIN
Hollow Knight composer Christopher Larkin returns with a
BRAVE NEW WORLDS
With development on Silksong starting even before the
THE EDGE AWARDS
A year unlike any we’ve experienced – and
TRAILBLAZER AWARD DREAMS
Developer Media Molecule Publisher SIE Format PS4 Turns
REVOLUTION AWARD HADES
Developer/publisher Supergiant Games Format PC, Switch The magic
ZEITGEIST AWARD ANIMAL CROSSING NEW HORIZONS
Developer/publisher Nintendo (EPD) Format Switc The latest version
YOU HAD TO BE THERE AWARD HALF-LIFE: ALYX
Developer/publisher Valve Corporation Format Index, Quest, Rift, Vive The only
BLOCKBUSTER AWARD THE LAST OF US PART II
Developer Naughty Dog Publisher SIE Format PS4 Writers
ARTISAN AWARD SIGNS OF THE SOJOURNER
Developer/publisher Echodog Games Format PC Echodog Games’ captivating debut feels
WORLDBUILDING AWARD PARADISE KILLER
Developer/publisher Kaizen Game Works Format PC, Switch At first,
HOMECOMING AWARD KENTUCKY ROUTE ZERO
Developer Cardboard Computer Publisher Annapurna Interactive Format PC, PS4, Switch,
RISING STAR AWARD IF FOUND
Developer Dreamfeel Publisher Annapurna Interactive Format PC, Switch We were
TANGLE TOWER
THE MAKING  OF
NODDING HEADS GAMES
STUDIO PROFILE
Tetris Effect
A progress report on the games we just can’t quit
Play
Endings, beginnings
Depending on when you’re reading this, it’s either the very end of one year or the beginning of another. It’s usually a time to look back or forward – and, now that we have the Edge Awards wrapped up for 2020, we can’t wait to get on with the latter
Cyberpunk 2077
Developer CD Projekt Red Publisher CD Projekt Format
Post Script
Cyberpunk’s tale is a triumph of tone over consequence
Call Of The Sea
Developer Out Of The Blue Publisher Raw Fury
Post Script
Why Norah’s quest isn’t quite the tale of empowerment it could have been [contains spoilers]
Immortals Fenyx Rising
Developer/publisher Ubisoft (Quebec) Format Luna, PC, PS4, PS5,
Post Script
Why Immortals’ exploration takes the mystery out of the mythical
Hyrule Warriors: Age Of Calamity
Developer Omega Force Publisher Nintendo Format Switch Release
13 Sentinels: Aegis Rim
Developer Vanillaware Publisher Sega Format PS4 Release Out now
Empire Of Sin
Developer Romero Games Publisher Paradox Interactive Format PC
Haven
Developer/publisher The Game Bakers Format PC (tested), PS4,
Alba: A Wildlife Adventure
Developer/publisher Ustwo games Format iOS, PC (tested) Release
Horace
Developer Paul Helman, Sean Scaplehorn Publisher 505 Games
Tenderfoot Tactics
Developer/publisher Ice Water Games Format PC Release Out
Wide Ocean Big Jacket
Developer Turnfollow Publisher Tender Claws Format PC (tested),
Watch Dogs 2
How a major attitude adjustment saved Ubisoft’s hacker series from meltdown
Chat
X
Pocketmags Support