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NYU Game Center director Frank Lantz once suggested that “games are basically operas made out of bridges”, the process of making them combining the hard parts of both. Working in this medium demands aptitude in both artistic and technological disciplines. However simple your idea, it’s always a complex business putting all those moving parts together.
That’s something multimedia company Neostream, Korean creator of Little Devil Inside (p28) has been learning over the past five years. The theme of its debut game – the surprise star of PS5’s reveal event back in June – might be minimalism, but its compact, semi-open world has taken quite the effort to build. The art, too, has brought its own problems, with the studio having to redesign an enemy type that struck all the wrong notes. Still, both opera and bridge parts are coming along rather nicely now.