Tchia
At times, Tchia feels more like a holiday than a videogame. Inspired by the Pacific islands of New Caledonia, home of the founders of Bordeaux-based developer Awaceb, the influence of the region’s traditions, folklore and fauna is vividly apparent throughout. It begins with the eponymous protagonist setting out on a quest to rescue her father from the villainous Meavora, after he’s kidnapped from their idyllic home. Soon after, you’re thrust into an open world – or open archipelago, rather – consisting of two main islands and many more smaller ones scattered around. Although that suggests an urgency that’s often at odds with Tchia’s easygoing vibe; while you’re gently encouraged to pursue story quests, Tchia is at its best when you take your time, play around, and explore this beautiful setting at your own pace.
This being an archipelago, that naturally involves sailing – and Tchia’s boat is perhaps the real star here. It’s a mindful mode of transport, requiring a bit of attention to operate. You can adjust the sails to speed up or slow down, but doing so means letting go of the helm, so navigating around obstacles requires forethought. And there’s a knack to stopping, too, as you take your hand off the tiller and hover by the anchor, ready to drop it at just the right moment to moor your boat alongside whatever trinket has caught your eye. Some of Tchia’s standout moments involve your catamaran, as you scud across shimmering waters toward the sunset or weave your way along twisting rivers.