Designer: Andrew Fischer, Nathan Hajek | Artist: Various
The first proper Fallout board game since the venerable roleplaying video game series debuted more than two decades ago has taken its time to arrive, but it’s landed with the force of an atomic bomb. this is a streamlined adventure game crammed with little details, from the way that levelling-up steadily requires more experience points as players fill out their personal row of SPECIAL (strength, perception, endurance, charisma, intelligence, agility and luck) skill tokens to the unique starting equipment and traits for each of the five diTherent player characters, capturing the diTherent feel of the wasteland’s diverse inhabitants while providing a good bit of replayability.