Photoshop
SIMPLIFY YOUR COLOUR RENDERS
Nurzhan Bekkaliyev explains how organising your workflow like a 3D artist can smooth the process for multi-stage images
Artist
PROFILE
Nurzhan Bekkaliyev
LOCATION: Kazakhstan
Nurzhan is a freelance character concept artist with eight years of professional experience working across the video game and animated film industries. https://bit.ly/3UlXaWh
When I draw, I pay special attention to the visualisation process. I like to experiment with it and when I set out to draw, I have a readily developed workflow that I’d like to share with you.
Visualisation is a complex process that consists of many things, such as light, shadow, reflection, and so on. In 2D, in order to get a well-rendered drawing, we need to think and consider everything at the same time, which can be challenging to work around.
However, we can learn from the way 3D artists render in stages. By focusing on tasks separately, we can achieve good results more easily and avoid unnecessary steps that slow us down. I believe this method also leaves great space for practice, helping to improve your skills.