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Polyphonic spree

As the recurring opening disclaimer of the Assassin’s Creed games reminds us, every videogame is a conglomeration of disparate parts, almost always built by more than one person, often dozens and sometimes hundreds. Getting everyone singing from the same hymn sheet, then, must represent one of the biggest challenges of development. To ship a game involves ensuring that the finished product carries a memorable tune with as few bum notes as possible.

The theme of harmony runs through much of this issue’s Play selection – though January’s biggest game, Fire Emblem: Engage, isn’t exactly Good Vibrations or California Dreamin’ in that respect. Sure, those attack animations are better than ever, while the return of a dozen heroes from previous entries is welcome. But it lacks Three Houses’ holistic blend of combat and socialising: as enjoyable as its tactical battles remain, there’s an awkward separation between its two halves. If 2021’s Jett: The Far Shore featured many purposeful frictions, campaignsized expansion Given Time finds a greater concordance between story and systems – the former largely getting out of the way, so you can focus on solving a string of unusual environmental challenges in relative peace, as your scout crew seeks to achieve a kind of symbiosis with their new home. Working as a team is vital in Necrosoft Games’ Hyper Gunsport, too: should the projectiles fired by striker and keeper hit the ball at the same time, it will travel at greater velocity towards their opponents’ goal.

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Edge
March 2023
VISUALIZZA IN NEGOZIO

Altri articoli in questo numero


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Soundbytes
Game commentary in snack-sized mouthfuls
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THIS MONTH ON EDGE
Some of the other things on our minds when we weren’t doing everything else
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Issue 380 Dialogue Send your views, using ‘Dialogue’
Trigger Happy
Shoot first, ask questions later
Alternate Reality
Notes from videogaming’s borders
Universally acknowledged
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SHADOW GAMBIT: THE CURSED CREW
The Desperados III team returns with some original pirate material
TCHIA
A tropical adventure holiday with real soul
GUNBRELLA
Don’t take a rain check on this brolly good action adventure
HOLSTIN
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DEAD PETS UNLEASHED
Unleashing your inner demons, while confronting a few
VALIANT HEARTS: COMING HOME
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Roberto Serra Gascón founded Red Soul Games last
ANEMOIAPOLIS: CHAPTER 1
A near-certain winner of ‘most frequently misspelled title’
LODDLENAUT
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BAYONETTA ORIGINS: CEREZA AND THE LOST DEMON
Immediately dubbed ‘Bayokami’ (though its picture-book style is
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OUT OF THE SHADOWS
How The Lords Of The Fallen is looking to cheat death and thrive in a post-Elden Ring world
AUGMENTED DEVELOPMENT
How artificial intelligence is finding its way into every aspect of game making
COLLECTED WORKS HARVEY SMITH
The Arkane studio director on the journey from running D&D sessions to forging cutting-edge immersive sims
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How tabletop RPGs and the gig economy helped shape a unique post-capitalist future
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REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
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Ten years in and on its third console generation, how does Los Santos hold up for a return visit?
Age Of Empires IV
Developer Relic Entertainment, World’s Edge Publisher Xbox Game Studios Format PC Release 2021
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Developer Intelligent Systems Publisher Nintendo Format Switch Release
Post Script
Could Fire Emblem benefit from an Awakening-style rethink?
Season: A Letter To The Future
Developer/publisher Scavengers Studio Format PC, PS4, PS5 (tested)
Jett: Given Time
Developer Superbrothers, Pine Scented Publisher Superbrothers Format PC
High On Life
Developer/publisher Squanch Games Format PC, Xbox Series (tested)
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Developer Niceplay Games Publisher TinyBuild Format PC Release
Dragon Quest Treasures
You can only have three monsters in your
Hyper Gunsport
There are shrewd design choices beyond the obvious
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