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REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
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View Issues
Edge
May 2021
VISUALIZZA IN NEGOZIO

Altri articoli in questo numero


Edge
(OK, maybe not you, Rise Of The Robots)
“Ah, it’s not about what it looks like
Knowledge
Virtual humanity
How Epic is upgrading 3D character creation
Made in Iraq
As western military shooters reduce their homeland to a backdrop, we talk to the Iraqi developers challenging preconceptions
Model pro
Hironobu Sakaguchi reveals the painstaking work behind Mistwalker’s new hand-crafted RPG
Viking invasion
How unexpected smash hit Valheim went from one developer to five million players
PARCEL UP
Making special deliveries in a stealth-led dystopian satire
Soundbytes
Game commentary in snack-sized mouthfuls
THIS MONTH ON EDGE
When we weren’t doing everything else, we were thinking about stuff like this
Dispatches
DISPATCHES MAY
Issue 356 Dialogue Send your views, using ‘Dialogue’
Trigger Happy
Shoot first, ask questions later
Unreliable Narrator
Exploring stories in games and the art of telling tales
Hype
Playing your part
When you think about it, every game is
SIFU
Absolver’s developer returns with a kung fu revenge fantasy
MASK OF THE ROSE
Failbetter finds love in Fallen London
SUBNAUTICA: BELOW ZERO
A change of temperature but not of tune
BOOK OF TRAVELS
A serene adventure for wayfinders and wanderers
SATURNALIA
A Sardinian survival horror to lose yourself in
CARD SHARK
Wario Ware meets Barry Lyndon in a card game like no other
SPLATOON 3
Developer/publisher- Nintendo (EPD) F ormat- Switch
SOLAR ASH
Developer- Heart Machine Publisher- Annapurna Format- PC,
THE ETERNAL CYLINDER
Developer- Ace Team Publisher- Good Shepherd Entertainment Format-
SONG IN THE SMOKE
Developer/publisher- 17-Bit Format- PSVR, Quest, Rift
SONG OF IRON
Developer/publisher- Escape LLC Format- PC, Xbox One, Xbox
Features
BREAKING OUT
With Deathloop, Arkane is reinventing the wheel it spent two decades perfecting
OVER AND OVER AND OVER
Creators at the forefront of the Roguelike genre chart a course for a bright future
PRESS PLAY
As the world locked down, videogames allowed it to open up via virtual concerts. We talk to the artists, developers and organisers responsible
SIGNS OF THE SOJOURNER
How Echodog Games played its cards right to produce a spellbinding debut
ONION GAMES
Life is just dandy for this daringly individual Japanese micro-studio
Splinter Cell: Conviction
Ubisoft’s controversial stealth sequel forms the backbone of its games today
Puzzle & Dragons
A progress report on the games we just can’t quit
Play
Monster Hunter Rise
Developer/publisher- Capcom Format- Switch Release- March 26 Any
Post Script
Discussing Wirebugs, wyverns and world design with director Yasunori Ichinose
Bravely Default 2
Developer- Claytechworks Publisher- Nintendo Format- Switch Release- Out
Post Script
Is the JRPG in danger of leaning too far into its niche?
Genesis Noir
Developer- Feral Cat Den Publisher- Fellow Traveller Format-
Maquette
Developer- Graceful Decay Publisher- Annapurna Interactive Format- PC,
Mundaun
Developer- Hidden Fields Publisher- MWM Interactive Format- PC
PixelJunk Raiders
Publisher/developer- Q-Games Format- Stadia Release- Out now With
Loop Hero
Developer- Four Quarters Publisher- Devolver Digital Format- PC
Narita Boy
Developer- Studio Koba Publisher- Team 17 Format- PC