As aretainer to Elusian princess Ivy, Kagetsu was once an opponent. Now, however, the samuraigarbed swordmaster has become one of our most trusted and capable allies. And so we think little of it when we send him on a solo mission down a separate path from the rest of the group to open a pair of chests – only to leave him within the attack range of five enemy units. We could, of course, use our Draconic Time Crystal that lets us rewind and retry our actions, but our gut tells us we should see how this plays out.
We’re glad we do. First, Kagetsu nimbly sidesteps an incoming blow from a wyvern rider, who is dispatched with a powerful counter. None of the other four learn from their ally’s error: one after the other, they approach, but fail to land a single blow (or, in one case, a fireball). The closest they come is a swipe with a sword, which is parried for zero damage and returned with interest – the camera descending to below Kagetsu’s waist as he lands a critical hit, having apparently struck faster than the naked eye can see.