Two things are notable about the first episode of The Last Of Us. Our hero Joel does not do any platforming, in the sense of hauling himself up onto concrete slabs in half-destroyed houses, and he does not do any mass gun-based murdering of dozens of random guys standing around shipping containers. To be fair, he does punch one guard to death, but the guy was asking for it, and that kind of murder is at once not violent enough for videogames (knives or bullets being preferred) and much too violent for videogames, even the most crazed and disgusting of which don’t offer a firstperson view of your character punching a man repeatedly in the head until his skull caves in.