Está atualmente a visualizar o Portugal versão do sítio.
Gostaria de mudar para o seu sítio local?
5 TEMPO DE LEITURA MIN
PLAYERSTATE

Dream state

Dean Anderson is predicting a streamlined future for user-generated content in games
Desbloqueie este artigo e muito mais com
Pode desfrutar:
Desfrute desta edição na íntegra
Acesso instantâneo a mais de 600 títulos
Milhares de edições anteriores
Sem contrato ou compromisso
INSCREVA-SE AGORA
30 dias de teste, depois apenas €11,99 / mês. Cancelar em qualquer altura. Apenas para novos subscritores.


Saiba mais
Pocketmags Plus
Pocketmags Plus

Este artigo é de...


View Issues
Edge
November 2021
VER NA LOJA

Outros artigos desta edição


Knowledge
Who was ever careful with what they wished for?
Perhaps it was different for you, but for
KNOWLEDGE
The trouble with game development
The Activision Blizzard harassment and discrimination lawsuit has repercussions for the industry as a whole
Rally up
How two artists founded an archive of games for protest events for a new era of political activism
SOUND ASLEEP
Contemporary concerns meet rich dreamscapes in a rhythm game you shouldn’t snooze on
Soundbytes
Game commentary in snack-sized mouthfuls
ARCADE WATCH
Keeping an eye on the coin-op gaming scene
THIS MONTH ON EDGE
When we weren’t doing everything else, we were thinking about stuff like this
Dispatches
DISPATCHES NOVEMBER
Issue 362 Dialogue Send your views, using ‘Dialogue’
Trigger Happy
Shoot first, ask questions later
Unreliable Narrator
Exploring stories in games and the art of telling tales
Equal measures
We’d love to say we planned it. But
Hype
SAINTS ROW
No dildo bats, please, we’re millennials
HALO INFINITE
After six years, is 343 ready to finish the fight?
MARVEL’S GUARDIANS OF THE GALAXY
Can Eidos Montreal get the best out of the MCU’s misfits?
JURASSIC WORLD EVOLUTION 2
Frontier believes it could, and should
NORCO
Dreams and memories of a dying American city
A PERFECT DAY
Reliving the tribulations of a childhood in ’90s China
VENBA
Where culture and cuisine collide
WAYWARD STRAND
Your patients will be rewarded in this gentle Australian adventure
Features
ALTER EGO
How tackling the Marvel universe revealed an unexpected new side of the XCOM team
STAR POWER
How a Hollywood studio became the most exciting force in games
verses mode
From Wordsworth to Grand Theft Auto V: the unexpected crossover between poetry and videogames
THE MAKING OF . . . CREAKS
How a Czech art-school project became an eight-year labour of love
Bastion
Looking back at the debut game that laid the blueprint for Hades
Microsoft Flight Simulator
A progress report on the games we just can’t quit
Play
CHARLES GAMES
The small Czech developer making videogame history
PLAY
REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
Psychonauts 2
Developer Double Fine Publisher Xbox Game Studios
Post Script
Why Psychonauts 2’s most unethical mechanic epitomises its sensitive side (contains spoilers)
Naraka: Bladepoint
Developer 24 Entertainment Publisher NetEase Games Montreal
Post Script
The trouble with online fighting games
Humankind
Developer Amplitude Studios Publisher Sega Format
Post Script
A test of character
Twelve Minutes
Developer Luis Antonio Publisher Annapurna Interactive
No More Heroes III
Developer/publisher Grasshopper Manufacture Format Switch Release
Recompile
Developer Phigames Publisher Dear Villagers Format PC, PS5,
Axiom Verge 2
Developer/publisher Thomas Happ Games Format PC, PS4,
The Forgotten City
Developer Modern Storyteller Publisher Dear Villagers Format
Toodee And Topdee
Developer/publisher Dietzribi Format PC Release Out