Official Xbox Magazine (UK Edition)  |  January 2018
A WAY OUT: BEHIND THE SCENES OF THE CO-OP BREAKOUT SIM
Josef Fares is looking animated but there’s an eyeful of dedication behind his words. “It started out with me actually wanting to make a game I want to play,” he tells us about A Way Out, the game that began life about three years ago. The brainchild of Fares, worked on by those who made up his team on Brothers: A Tale Of Two Sons and backed by a few million of EA’s development dollars, its reveal at 2017’s E3 was one of the best surprises of the show. A refreshing take on the co-operative approach, it tells the story of two convicts, Leo and Vincent, on the run from the law who have to (and we mean have to, this is co-op only) work together to succeed and survive.
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