A weird property of videogames is that, no matter how long they’ve been in development, as soon as they release about one million voices will shout in unison, “Hey, how come you didn’t include this feature we were obviously going to want?”
For Starfield, it was city maps, because instead of proper street maps the RPG launched with sparse dot fields that look like abstract illustrations of loneliness. For Baldur’s Gate III, it was the ability to change your appearance mid-game, as well as the option to boot co-op characters from your party so that you aren’t stuck with your friend’s green-haired bard named Sherlock Gnome.
Bethesda’s still working on the maps, but remarkably, Larian has already added both of those requested features in just over a month, and has made so many other significant additions, bug fixes, and changes – including a new epilogue for one character – that Baldur’s Gate III already feels like a notably better game. And we gave it a 97%!