Ex Libris
There’s a sasquatch in your library!
Designer: Adam P. McIver | Artist: Jacqui Davis
Ex Libris immediately taps into the geeky love of organising collections by carefully curating types, genres and alphabetical order, and, most importantly, feeling pride in it. In this game, players are collating their own library and competing with other aspiring book collectors for the honour to become Grand Librarian of a magical, but unnamed – yet clearly well-read – village. Even for those who might find that type of activity mundane or boring, Ex Libris still provides a game full of charm with a wonderful sense of humour.
Ex Libris effortlessly blends elements of worker placement and card drafting together. Players send their meeples around the board to different places to get more book cards and abilities, while building their own library back at home base. As with every good library, a certain set of instructions must be followed; for example, the obvious alphabetical ordering and structural shelf stability. Even in libraries, rules were made to be broken, and particularly sneaky players can even get away with some of the inconsistencies if the library inspector does not spot them at the end of the game.