GB
  
You are currently viewing the United Kingdom version of the site.
Would you like to switch to your local site?
12 MIN READ TIME

ULTIMATE GUIDE

TARGET RENEGADE

THE CITY STREETS ARE NEVER SAFE FOR LONG, ESPECIALLY IN THE DELIGHTFUL-SOUNDING SCUMVILLE, WHERE IT’S KILL OR BE KILLED. JOIN US AS WE REVEAL HOW WITH TARGET: RENEGADE, OCEAN SOFTWARE RETOLD THE STORY OF A VENGEFUL VIGILANTE AND CREATED ONE OF THE BEST EVER 8-BIT BRAWLERS

Flashback to 1987. The year’s software sales charts are dominated by coin-op conversions – Out Run from US Gold, Combat School from Ocean, Enduro Racer from Activision and Paperboy from Elite, to name just four. The outlook for 1988 looks to be no different, with publishers vying to sign up the hottest coin-ops, attracted by the ready-made audiences that are happy to see the games on their systems in some form or other. Expectations are now simmering for the home versions of Technos’ Double Dragon, one of the highest-grossing coin-ops of 1987.

Which publisher will bag the rights? The smart money’s on Ocean, as it has =already scored a hit with its conversion of Renegade, the arcade forerunner to Double Dragon. But maybe US Gold or Firebird will muscle in?

The eventual winner turned out to be… Mastertronic. That’s right – the budget kings bamboozled the competition by doing a deal directly with Technos, leveraging its existing relationship with Tradewest, one of Technos’ distributors. Mastertronic announced plans to publish the game as a full-price title on its recently acquired Melbourne House label. As you might imagine, Ocean was disappointed. In fact, according to former Ocean artist Mark R Jones, as memorably related in RG 213, Ocean was “pissed”. There was a silver lining however. When licensing Renegade, Ocean had the foresight to have it written into the contract that it could produce its own sequels for the home market. And so with Double Dragon missed but not out of mind, the firm began planning Renegade II for release on Spectrum, Amstrad CPC and Commodore 64.

The original Renegade conversions had been handled by various teams at Ocean. Mike Lamb had programmed the hit Spectrum version and he spearheaded development of the sequel. Working with the game’s graphics artists – Dawn Drake (Spectrum and CPC) and Martin McDonald (C64) – the trio threw around ideas involving people getting thrown around. As you might have guessed, the additions to the Renegade formula were clearly inspired by the Double Dragon coin-op, which was playable inside Ocean’s Manchester HQ. The most obvious new feature was co-op play. This time around, our hero was joined by his brother, with the pair taking to the streets of Scumville to avenge the death of their other sibling Matt at the hands of gangland boss Mr Big. This is where the eventual title Target: Renegade came from, as the brothers’ planned vengeance had made them marked men.

Unlock this article and much more with
You can enjoy:
Enjoy this edition in full
Instant access to 600+ titles
Thousands of back issues
No contract or commitment
Try for 99p
SUBSCRIBE NOW
30 day trial, then just £9.99 / month. Cancel anytime. New subscribers only.


Learn more
Pocketmags Plus
Pocketmags Plus

This article is from...


View Issues
Retro Gamer
Issue 263
VIEW IN STORE

Other Articles in this Issue


LOADING
THE RETROBATES
WHAT’S YOUR FAVOURITE SPECTRUM ARCADE CONVERSION?
LOADING...
The ZX Spectrum is arguably the most iconic
RETRO RADAR
EVERCADE EXPANDS
We go hands-on with Blaze’s upcoming releases
IN MEMORIAM: BRETT JONES
Videogame artist Brett Jones, who worked on GoldenEye
Not my cup of tea
FEATURING IAIN LEE Who is Iain Lee? Iain
Back to the Eighties
FEATURING DIGITISER’S MR BIFFO Who is Paul Rose?
Sunsoft
Yuichi Ochi on the return of Ufouria and more Sunsoft IP
THE LATEST NEWS FROM FEBRUARY 2008
FEBRUARY 2008 – When all your heroes are
REVIVALS
Donkey Kong
ABRIDGED TOO FAR?
THE SPECTRUM
IT’S ONE OF THE MOST ICONIC HOME COMPUTERS EVER MADE, AND IT’S BACK IN PLUG-AND-PLAY FORM. WE SPEAK TO THE PEOPLE BEHIND IT TO FIND OUT WHY IT’S TAKEN SO LONG, AND GET A CHANCE TO GIVE OUR FIRST IMPRESSIONS AHEAD OF LAUNCH
ROADTO RUBBER
OTHER COMPANIES’ ATTEMPTS AT HONOURING THE ZX SPECTRUM’S HARDWARE LEGACY
retro games remind
A LOOK BACK AT THE MACHINES RETRO GAMES LTD HAS PREVIOUSLY RELEASED
HAND ON WITH THE SPECTRUM
WHAT KIND OF FIRST IMPRESSION DOES THIS NEW MACHINE MAKE?
Zaxxon
SUPER-CHARGED SCRAMBLE
PARKER BROS
BY USING ITS CONTACTS IN THE ENTERTAINMENT SECTOR AND FORMIDABLE MARKETING CLOUT, PARKER BROTHERS BROUGHT TITLES LIKE STAR WARS: THE EMPIRE STRIKES BACK, SPIDER-MAN AND FROGGER TO THE ATARI 2600 AND ITS RIVALS. RETRO GAMER HIGHLIGHTS THE FIRM’S BEST RELEASES
Factory Panic
PERESTROIKA, PLAYED DOWN
Warpath: Jurassic Park
GUILTY PLEASURES
THE HISTORY OF EVERQUEST
WITH THE ORIGINAL EVERQUEST HAVING RECENTLY HIT ITS 25TH BIRTHDAY, WE LOOK BACK AT THE GAME THAT POPULARISED THE MMORPG AND SET THE TEMPLATE FOR THE GENRE THAT HASN’T VEERED MUCH FROM EVERQUEST’S DESIGN ALL THESE YEARS LATER
Demolition Racer: No Exit
A RACING WRECKTACLE
FEATURED
CLASSIC MOMENTS
Mr Do! » PLATFORM: ARCADE » RELEASED: 1982
THE MAKING OF Trivial Pursuit
IN 1986, A SMALL SOFTWARE HOUSE ON THE VERGE OF BANKRUPTCY LICENSED THE WORLD’S BIGGEST BOARD GAME FOR HOME COMPUTERS. IT CHANGED DOMARK – AND THE UK GAMES INDUSTRY – FOREVER
QUESTION:WHICH FAMOUS 16-BIT DEVELOPER-TO-BE FIRST FREELANCED ON TRIVIAL PURSUIT?
ANSWER: JON HARE. DID YOU GET IT RIGHT?
Hardware Heaven
ESSENTIAL GAME Night Stalker The Aquarius wasn’t a
THE MAKING OF Ambermoon
WITH A VAST WORLD TO EXPLORE AND MYRIAD WAYS TO APPROACH YOUR ADVENTURE, AMBERMOON TOOK FANTASY ROLE-PLAYING TO ANOTHER LEVEL ON THE AMIGA. WE CAUGHT UP WITH KEY FIGURES BEHIND THE GAME TO LEARN ABOUT THE CREATIVE AND TECHNICAL WIZARDRY THAT SHAPED AN RPG CLASSIC
THE MAKING OF MICKEY MANIA
THERE WERE SEVERAL GAMES ON THE MEGA DRIVE FEATURING THE WORLD’S MOST FAMOUS MOUSE, SOME VERY GOOD (CASTLE OF ILLUSION), SOME VERY BAD (FANTASIA). AND THEN THERE WAS MICKEY MANIA, AN IMPRESSIVE TECHNICAL SHOWCASE FROM TRAVELLER’S TALES
Game Genie
» PLATFORM: NES » YEAR: 1990 » COST: £40 (launch), £20+ (today, boxed), £12+ (today, unboxed)
ULTIMATE GUIDE SNATCHER
AS HIDEO KOJIMA HAS BECOME A RARE CELEBRITY IN THE GAMING WORLD, SO HIS OLDER WORKS ARE INCREASINGLY REVISITED. BUT HIS 1988 CYBERPUNK ADVENTURE SNATCHER IS ALMOST UNPLAYABLE TODAY, LEGALLY, AND ONLY RECEIVED ONE ENGLISH PORT – WHICH HAS ONLY INCREASED ITS CULT APPEAL, AND COST
DS ACRONYMS
When the SNES came out, many games were released with the prefix Super. A similar stunt was pulled on the DS with many developers finding a way to shoehorn the acronym DS into the titles of their games. Check these examples out
DOUG MACRAE
He put a bow in Pac-Man’s hair and made nuclear war even more deadly. Doug Macrae, founder of General Computer Corporation, concludes that being a college dropout has its perks
REVIEWS
Super Woden GP II
AN EPIC OLD-SCHOOL RACER
Retro Revengers
» System: PS4 (version tested), PS5, Xbox One, Xbox Series X/S, Switch, PC » Buy it for: £7.99 » Buy it from: Online
THE HOMEBREWER'S KIT
ESSENTIALS
ACROSS THE SPECTRUM
The team reminisces about a cultural icon
X MARKS THE SPOT
Our latest collector has a thing for Xbox games and RPGs
VIRTUA VIRTUOSO
Nick shares his love for Sega’s top 3D fighting series
MAL BAG
HAVE YOUR SAY… SEND US A LETTER OR
Rock Band Unplugged
WHO NEEDS PLASTIC PERIPHERALS?
ENDGAME
SHADOW DANCER » The funny thing about Shinobi’s
Chat
X
Pocketmags Support