Lucidity: Six-Sided Nightmares
Will the dice-roller give you bad dreams, or send you to sleep?
Designer: Shannon Kelly Artist: William Webb
Dream-themed games have become an entire subgenre in the last few years, from the haunted whodunit of Mysterium to dreamy dungeon-cruncher The Shared Dream and the blindfolded surrealism of When I Dream. Lucidity is the latest addition to the club: an Australian-designed, Kickstarterfunded, dice-based tiptoe between dream and nightmare through a Morpheustic netherworld of… dice. Lots of dice.