Ghost Archipelago: The Fire Swamp
AN EXCLUSIVE NEW SCENARI O FOR FROSTGRAV E: GHOST ARCHIPELAGO
The Fire Swamp
Written by Joseph A. McCullough
Artwork by Dmitry Burmak and Kate Burmak from Frostgrave: Ghost Archipelago © Osprey Publishing
One of the best aspects of writing Frostgrave: Ghost Archipelago was drawing on some of my favourite works of fiction for inspiration. Certainly the game owes a lot to the legends of Sinbad, the fantasy tales of Robert E. Howard and the pirate stories of Robert Louis Stevenson and Rafael Sabatini. For this scenario, written specifically for Tabletop Gaming, I have taken my inspiration from one of the greatest ‘fun’ fantasy novels and movies of all time: The Princess Bride.
INTRODUCTION
The pack of saurian monsters chased your crew across the plain for nearly half-amile; only when the ground became boggy and the trees grew closer together did they finally abandon the chase. Now, as you continue onward, the dark, gnarled trees are so thick that little sunlight reaches the ground. Somewhere in the distance you can hear strange popping noises, and you can feel numerous eyes watching you from the shadows. You are just about to propose turning around when your guide gives a startled cry and disappears into the ground!