SAMOA
around the world in 80 plays
Words by Chad Wilkinson
In our pursuit of worldwide tabletop knowledge, island nations pose a unique challenge. On one hand, their relative isolation both fosters originality, whilst also shielding such games from outside influence or study. On the other hand, their typically diminutive size can be particularly susceptible to outside influences - be this in the context of trade, colonialism, or contemporary globalisation -therefore raising the likelihood of diluting a distinctly national gaming culture. So, with this in mind, we’re taking this month’s issue to the island nation of Samoa.