Weird, wild, and worth a read
INTO THE ODD
Designer: Chris McDowall | Publisher: Free League
PLAYED
When it was first released in 2014, Into the Odd blew fresh air into the world of rules-lite, danger-heavy roleplaying. It transplanted the feel of old-school dungeon-crawling into a world that riffed on Victoriana more than Vikings and rules that presented themselves with a little more wit than grit.
Now, wildly successful Scandinavian publishers Free League have worked with author Chris McDowall to revamp, re-visit, and re-issue the game for a new generation of gamers. The changes aren’t particularly sweeping – some new art, a few expanded rules, a fleshed-out starter dungeon – but they do just enough to warrant the new edition. The result is a beautiful little slice of gaming that plays almost as well as it looks.