Checkpoint is the world’s first fully interactive digital games magazine. Combining the immersiveness and depth of a conventional magazine – Checkpoint’s veteran games writers have contributed to the most respected newspapers, TV channels, games magazines and websites – with the interactivity of a website via embedded video, podcasts and animations, Checkpoint is unique.
Checkpoint is all about taking an in-depth, entertaining and informative look at the pop-culture phenomenon that videogames have become.
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Articles in this issue
Below is a selection of articles in Checkpoint Magazine Issue 22: Strategy.
CHECKPOINT
– A look at gaming across society, culture and politics
Tamer Asfahani Editor-in-Chief
Welcome to the latest issue of Checkpoint Magazine where we’re looking at all things strategy ga...
BRIAN FARGO
After building up Interplay up into one of the games industry’s powerhouse publishers, Brian Fargo is an undoubted giant of the industry. But above all else, he’s a developer, who helped define RPGs a...
CHECKPOINT EXCLUSIVE
Exclusive access to Wasteland 3’s history – written and read by Brian Fargo
LITERALLY, as the pandemic was starting to make a huge impact on Italy in 2020, Checkpoint was invited ...
How strategy games migrated from PC to consoles
It wasn’t easy for strategy games to make the shift from PC to console. The makers of Iron Harvest and Wasteland 3 explain to Tamer Asfahani how they made that jump
The big strategy debate STRA...
Learn STRATEGIES from games that apply to real life
Holding your nerve and watching a strategy play out in a game is one of the most satisfying things to witness – especially when it goes to plan. Tamer Asfahani investigates what strategy games can tea...