Bum notes
It’s all fun and games until the demo ends on Edwin’s literal nightmare, a horrifying sequence in which his anxieties taunt him. The art style’s charm disappears, leaving us trapped in a claymation Silent Hill. “I actually didn’t realise it was that scary,” claims Max, before telling us one of his influences was Twin Peaks. “Funny is sometimes mixed in with the really dark stuff, right? Death and humour are related in that they’re both the breakdown of normalness, or the breakdown of order. If you look at Mother 3, a certain very important character dies and then a few moments later that character’s father is joking to that character’s spouse about fart jokes and asking them to pull their finger. I always liked when games did that.”