Photography by Mateusz Zajda (BoardgameShot)
If Alone were a film, it would liberally be using cross-cuts to tell two narratives simultaneously. It would switch perspectives between the two players. Oh, and it would be a sci-fi horror.
[Internal, a corridor flickering to darkness] You mark the noise on your holographic map, the only part of this piece of junk on your wrist that doesn’t clear its cache every five minutes. You’ve already made a mistake by moving in the wrong direction, exploring entirely the wrong floor and then having to sprint away from the dark and writhing horrors that await you in the guts of this ship This is made all the worse by having forgotten to record all the other bits of information you’d picked up on the way in your panic. Survival first, but had the flight instinct that kicked in really saved you or doomed you?