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Digital Subscriptions > Tabletop Gaming > August 2019 (#33) > Through the ages

Through the ages

Whether it’s a crypt full of orcs or a haunted house packed with eldritch mystery, players have slashed, blasted and thought their way through dungeons for decades

DUNGEON- CRAWLERS

Much of the gaming landscape can trace its roots back to Dungeons & Dragons. With dungeoncrawling board games, however, the throughline is a fair bit more solid. After all, it’s the job of these games to approximate a dungeon-diving experience with a bit more guidance, allowing players to fight monsters and loot treasure without being overwhelmed by the freedom of choice traditional RPGs offer.

One of the first examples of a dungeon-crawling board game comes via D&D co-creator Gary Gygax himself. The year after publishing the first edition of D&D, Gygax helped co-design Dungeon!, a more streamlined take on the roleplaying opus. In Dungeon!, players seek to acquire the most loot by fighting monsters. Everyone controls a different class such as fighter or wizard and, true to D&D style, roll dice to deal damage.

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About Tabletop Gaming

Dungeons & Dragons: Descent into Avernus: Ahead of the fantasy RPG’s momentous journey into the depths of the Nine Hells in this year’s Descent into Avernus adventure, principal story designer Chris Perkins tells us about returning to Baldur’s Gate, surviving the Blood War and taking inspiration from Mad Max: Fury Road. Pathfinder: Second Edition: A fantasy roleplaying giant in its own right, Pathfinder’s second edition brings over a decade of changes and stories to the RPG for players new and old. Director of game design Jason Bulmahn runs us through everything you need to know. Chris Spivey: The roleplaying designer speaks to us about confronting racism in his acclaimed Lovecraftian RPG Harlem Unbound and upcoming western Haunted West. Die: Kieron Gillen tells us about his ‘goth Jumanji’ comic book for roleplaying fans – and the real RPG it spawned. Undaunted: Normandy: David Thompson and Trevor Benjamin follow up their acclaimed War Chest with an innovative blend of deckbuilding and tactical wargaming set during World War II. Games for kids: As the summer holidays begin, we run through the perfect games to enjoy with younger players – and older players, too. How We Made: Viticulture: Jamey Stegmaier and Alan Stone pop open the cork on their winemaking strategy hit. Reviews: Villainous: Wicked to the Core Proving Grounds The Expanse RPG Roll for Adventure Patchwork Doodle Blackout: Hong Kong Slide Quest + more!