Gubbins
Gubbins’ Melbourne-based makers were assisted by Unpacking creators Witch Beam. The Antipodean influence is most apparent on the accomplishments screen: additional unlockables are hidden behind a range of ‘Achievos’
You can tell Studio Folly’s debut release is no ordinary word puzzler from the second step of its tutorial. As a helpful hand gestures us to follow its lead by placing a pair of two-letter tiles on the board – SE and AR, in that order – we’re about to do likewise when a mischievous thought strikes us. The game doesn’t just accept our alternative word, but responds in a way which makes it clear the developer expected – nay, hoped – that some players might choose that particular option.