CHASING THE UNSEEN
Standing on the shoulders (and various other parts) of giants
Developer/publisher Strange Shift Studio
Format
PC
Origin Canada
Release March 7
Matthieu Fiorilli spent over a decade working on visual effects for companies such as Industrial Light & Magic and Rodeo FX. Most recently he was creature technical director at Weta Digital, on films such as Avatar: The Way Of Water and Suicide Squad. In 2021, he decided to try his hand at game development. His first title is a creature feature of sorts, although one that shuns Hollywood violence in favour of a more cerebral approach.
“Shadow Of The Colossus left a big impression on me when I was young,” Fiorilli explains. Like Fumito Ueda’s classic, Chasing The Unseen introduces us to leviathans that inspire a sense of awe as they loom into view. It’s also possible to climb these colossal creatures, although here you cannot kill them. Instead, the focus is on exploration.