GB
  
You are currently viewing the United Kingdom version of the site.
Would you like to switch to your local site?
4 MIN READ TIME

The Outer Limits

Journeys to the farthest reaches of interactive entertainment

Question: is 35 years old too late to start playing Dungeons & Dragons in its traditional tabletop form? Very probably, but more and more it feels like a blindspot that needs addressing. For years I’ve nodded along quietly as videogame developers explain how in their work they’re just trying to capture the sensation of their regular D&D session, but in 2023 the game became an unavoidable part of mainstream pop culture. The film parlayed its setting into a surprisingly enjoyable romp. Baldur’s Gate 3 demonstrated the pleasures of its ruleset to those of us with no tolerance for watching or listening to other people play an RPG. D&D has even made its way into party small talk – the other kind of party.

Unlock this article and much more with
You can enjoy:
Enjoy this edition in full
Instant access to 600+ titles
Thousands of back issues
No contract or commitment
Try for 99p
SUBSCRIBE NOW
30 day trial, then just £9.99 / month. Cancel anytime. New subscribers only.


Learn more
Pocketmags Plus
Pocketmags Plus

This article is from...


View Issues
Edge
March 2024
VIEW IN STORE

Other Articles in this Issue


Edge
The forecast: heavy rain, with risk of exo-rig conflict
Why don’t we see more weather in games?
EDGE
EDITORIAL Tony Mott breeze chaser Chris Schilling
Knowledge
Power and responsibility
Is the industry heading for a crash? And, if so, who’s going to do something about it?
Taken to Task
How opportunity for improvisation is helping TV’s most beloved gameshow work in VR
Recalibrating PlayStation 5
How Sony’s PlayStation Access makes its flagship console friendlier to more players
FEAT OF CLAY
Plasticine stop-motion horror adventure Visceratum promises to disturb and delight in equal measure
Soundbytes
Game commentary in snack-sized mouthfuls
THIS MONTH ON EDGE
Some of the other things on our minds when we weren’t doing everything else
Dispatches
Dialogue
Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins an exclusive Edge T-shirt
Trigger Happy
Shoot first, ask questions later 
Narrative Engine
Write it like you stole it 
Giving the game away
Often, a player’s relationship with a game begins
Hype
ONCE HUMAN
Surviving the new weird
LOST RECORDS: BLOOM & RAGE
Life is strange, but the past is stranger
NIRVANA NOIR
All in all is all we are 
THRASHER
This serpentine successor is a slipper y beast indeed
CHASING THE UNSEEN
Standing on the shoulders (and various other parts) of giants
DARKWEB STREAMER
Creating a fame monster
TOTAL FILM
ON SALE NOW
Features
APOCALY PSE NOW
How Sharkmob plans to shake up the extraction shooter with the help of Mother Nature
FLYING SOLO
Going it alone in modern game development
IKUMI NAK A MUR A
From artist to studio head, how Unseen’s CEO is breaking boundaries and borders
HALO WARS
How Ensemble’s final game went from skunkworks experiment to part of Microsoft’s biggest series
FOOL’S THEORY
How a studio in Poland’s secluded south caught the eyes of Larian, 11 Bit and CD Projekt Red
PLAY
REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
Rock Band 4
Harmonix’s swan song for the plastic-instrument era lives on
THE LONG GAME
A progress report on the games we just can’t quit
Play
The Finals
Developer/publisher Embark Studios Format PC (tested), PS5 (tested),
Post Script
The Finals reawakens an appetite for destruction
Prince Of Persia: The Lost Crown
Developer/publisher Ubisoft (Montpellier) Format PC, PS4, PS5
Asgard’s Wrath 2
Developer/publisher Oculus Studios (Sanzaru Games) Format Quest 2, 3
Another Code: Recollection
Developer Cing, Arc System Works Publisher Nintendo
Go Mecha Ball
Developer Whale Peak Games Publisher Super Rare Originals
Home Safety Hotline
Developer/publisher Night Signal Entertainment Format PC Release Out
Raindrop Sprinters
Developer Room 909 Publisher Mediascape Co Format PC
Chat
X
Pocketmags Support