IT goes without saying that strategy games have existed for hundreds of years, since long before videogames were even a concept of a concept, in the form of board games like Chess and Go. Even those games are not necessarily unique, often taking ideas and concepts from other games developed even earlier. From humble beginnings, ever more elaborate board games emerged, leading eventually to tabletop battles featuring hundreds of miniatures and complex rules. So, when looking for titles and concepts that players would intuitively understand and enjoy, what better place to start than with games players are likely to have already played?
The concept of strategy videogames is often broadly the same. Two or more players are given a balanced set of pieces and units to utilise, and must use them in a tactical way to overcome an opponent trying to do the same. They key is careful planning and thinking ahead, so that you can outmanoeuvre your opponent while side-stepping any carefully laid traps they may set. With players often being able to draw upon balanced resources, there is never any overwhelming advantage at the outset, so it comes down to tactical thinking and ingenuity in order to carve out a victory. Although unlike most other types of videogames, there is often something to be learned even in defeat, as a well played strategy from your opponent can be co-opted as part of your own repertoire.