This indie debut is an ode to self-discovery set amid a watercolour French countryside Inside Mimi’s late grandmother’s house, rooms that would usually be open are closed. To unlock them, she must solve riddles that recall games the two played in letters long ago.
Cedric Babouche - who’s won Cannes Film Festival awards for his animated films - has enjoyed the challenge of moving to an interactive medium. Dordogne uses white space to striking - and useful - effect. “Like all painting techniques, watercolour can become too rich and overbearing, and distract from the important elements of a piece,” he says, explaining how blank space draws focus to key progression areas. “And as our brains tend to complete what we don’t see, it could even help players solve some puzzles.”
Filling in the blanks is something of a theme. This story is “about memories, building yourself as a person and the need to open up to the people and places around you”. Your trip to the region is scheduled for 2021, when Dordogne comes to PC and Switch.