Tabletop Gaming  |  February 2026
Tabletop Gaming #111 Prepares to Party!
Hello gamers! Have you heard the news? We’re throwing a party and you’re all invited! Yes, Tabletop Gaming Live returns in 2026, taking over Doncaster Racecourse on 14th-15th February. From amazing products and the latest demos to liveplay games and expert talks, there’s something for everyone! Check out our preview beginning on page 12.
How did you spend your Christmas? We’re grateful to artist Carlo Tartaglia, who took time over the festive period to create our incredible cover – that image taking a lot less time to conjure up than the game it celebrates! We find out about BREAK!! RPG – a TTRPG 10 years in the making! – as it gets its first update (see page 20). And if you made a New Year’s resolution to not buy more games until you play the ones you already own, Emma Garrett’s musings on the Shelf of Shame – AKA the Shelf of Opportunity – might pique your interest (see page 34). Happy gaming!
Other highlights in Issue 111 of Tabletop Gaming magazine include…
UNBOXED: ARCS Rob Burman discovers how trick-taking helped Cole Wehrle conquer outer space.
TEN OF THE BEST: FOLKLORE Top-notch games to scratch your folklore itch.
ON THE CARDS Ross Gilbert asks when trading cards are in such short supply, why don’t they just print more?
THE MYSTERY AGENCY RETURNS Henry Lewis, Artistic Director of the Mischief theatre group and actor in Marvel Studios’ Vision Quest, explores the puzzle series that drops through your mailbox.
WHAT MAKES A GREAT IN-STORE EVENT? Three retail experts on how the importance of competitions goes beyond the game itself.
DISNEY LORCANA The latest set for the popular TCG draws deep from the well.
TIMELINES: J.W. SPEAR & SONS George Chrysostomou dives into the rich history of a pivotal tabletop developer.
GLOSSARY What the heck is a polyomino?
AROUND THE WORLD IN 80 PLAYS This issue: Costa Rica.
TABLETOP TIME MACHINE David Parlett sets sail for a game of Uckers.
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