Skytear
A MOB-Ah! if it’s your thing, a MOB-Urgh if it isn’t
Designer: Riccardo Neri | Artist: Riccardo Parmeggiani
You know what you’re getting yourself into when the strapline for a game reads like someone threw darts at a board of tabletop buzzwords. Skytear’s description as ‘the card-driven miniatures game inspired by MOBA video games’ (just rolls off the tongue, doesn’t it?) is the sort of blurb that could only exist in the age of Kickstarter. It’s a game designed by and for a very specific group, one that’ll explosively cream its collective pants when they hear these terms put together. In the interests of fairness, I should state upfront that I’m a definite outsider to this group; I’ve never played a MOBA (Multiplayer Online Battle Arena) before and can only review Skytear as a boardgame rather than a videogame analogue.