FORGER FOR IPAD
12 TIPS FOR MODELLING IN FORGER
Get the most from Maxon’s updated app
MAJOR UPDATE The latest version of Forger has introduced a set of polygonal modelling tools
AUTHOR
Glen Southern Glen runs SouthernGFX, a small Cheshire-based studio specialising in character and creature design. He has been using and training ZBrush in the UK for over 15 years. youtube.com/c/SouthernGFX/videos
Sculpting on an iPad is now firmly established. Nomad Sculpt is a powerhouse of 3D sculpting tools with an excellent real-time render engine, while the Forger app has had over a decade to establish itself as a capable sculpting and painting tool with no competition until Nomad came along.
But what about good oldfashioned box modelling? How can we move points, edges and faces or cut, weld, extrude and subdivide as we would in Blender, Maya or Cinema 4D? Up until recently we couldn’t. Maxon, who also make Cinema 4D, purchased Forger and as far as we knew for well over a year did nothing with it. How wrong we were. In that time they have added a fully featured set of polygonal modelling tools and that’s what we’ll take a look at here.
Forger kept all of its amazing sculpting and painting tools and got a new mode that provides common modelling features, allowing us to create clean geometry that can be UV unwrapped and used in many forms, including games, television, augmented reality, NFTs or 3D printing.