3D Artist | Issue 129
SCULPTING SKILLS
This month, we will explore methods and techniques in ZBrush that will help you to create quick, photorealistic sci-fi character designs and a stunning final image using KeyShot and Photoshop. The skills you will learn here will help you to develop a workflow that is clean, time-efficient, powerful and yet
flexible enough to allow for freedom of creativity and artistic expression. We will cover all areas of production, from the prepping of base meshes and assets, to hard-surface modelling best practices, surface detail creation and application, texturing and render scene set-ups for believable and effective results.
read more
read less
As a subscriber you'll receive the following benefits:
• A discount off the RRP of your magazine
• Your magazine delivered to your device each month
• You'll never miss an issue
• You’re protected from price rises that may happen later in the year
You'll receive 13 issues during a 1 year 3D Artist magazine subscription.
Note: Digital editions do not include the covermount items or supplements you would find with printed copies.
Articles in this issue
Below is a selection of articles in 3D Artist Issue 129.