Spread across four large scenarios and featuring an extremely lengthy campaign mode, Resident Evil 6 is a bizarre, bloated AAA game that tries far too hard. Granted, there are plenty of great action sequences to be found and the combat arguably makes for some of the best in the series, but there’s way too much filler, which massively hinders the game. Like Resident Evil 5, it works far better with a second player, and it’s also supported by some good multiplayer modes, including Agent Hunt, Mercenaries and a PC exclusive subgame called No Mercy, which features the Left 4 Dead 2 cast. Each scenario is built around a specific character (Leon S Kennedy, Chris Redfield, Jake Muller and Ada Wong) and they vary greatly in their style and pacing, with Leon’s adventure delivering the most authentic Resi experience. While the game divided critics, it still managed to sell over ten million copies.