TIN HEARTS
Thinking outside the toy box
While mouse and keyboard do a decent job, the VR version should feel like a more natural fit for grabbing and manipulating objects
Developer Rogue Sun Publisher Wired Productions Format PC, PCVR, PS4, PS5, Switch, Xbox One, Xbox Series Origin UK Release April 20
We learn to play before we can walk in Tin Hearts. Staring down at a workbench, our task is to guide a string of marching windup soldiers from their box to a magic door. To make this happen, we need to alter the direction of their single-file striding , which involves the simplest of toys – atriangular block with a T-shaped hole bored through its centre. We rotate and slide it over a matching peg standing in the soldiers’ path. They bump off the 45-degree angle, diverting towards the exit.