Post Script
Alt-history or something closer?
People are overworked, underhoused, freezing and afraid. The more tensions rise, the more drastic the response may be
As much as games evolve, escapism remains one of their common functions. In the face of the eternal doomscroll, we look to digital entertainment as a distraction – another world to immerse ourselves in, a narrative with a certain beginning, middle and end, and a sense of competency where we otherwise lack control.
Frostpunk 2,
though, is not that game. You can certainly earn your sense of accomplishment in it, and it does have a distinct narrative, but it also renders palpable the tensions of living through the past few years – and the climate-anxiety angle is somehow the least of it.