PHONOPOLIS
Enter a corrugated dystopia, where everyone’s card is marked
Though Phonopolis has been primarily developed by a new team within Amanita, the studio has called upon regular composer Floex for its audio score, with Creaks foley artist Matouš Godík responsible for its playful sound effects
Developer/publisher
Amanita Design
Format
PC
Origin
Czechia
Release
TBA 2024
Getting past these guards means finding a distraction – one that means ensuring neither of them can see you emerge from hiding.
There was a risk that some of that homespun detail would be lost during the scanning process; the art team had to exaggerate the human touches so they would remain noticeable.
The aesthetic of Phonopolis has been heavily inspired by Russian avantgarde art movements from the early 20th century, particularly Constructivism and Suprematism.
As Felix tries to clear the stage in the opera house, keep one eye around the edges of the screen: you might see you’re not alone.