PRISMA
The camera never lies – but it can change reality
Developer/ publisher Dreams Uncorporated
Format PC
Origin Colombia
Release TBA
With 2021’s Cris Tales, Dreams Uncorporated displayed an eye for style and a love of Japanese RPGs. It was a shame, then, that its big idea – switching between three time periods, even in battle – petered out in the execution. To an extent, that may have been down to a shortage of genre experience and confidence. As a Colombian studio dabbling in a Japanese genre, “we were so afraid with Cris Tales,” COO Jeff Cardenas tells us. Yet that project only kindled the team’s desire. “We are all in love with that genre,” Cardenas says. “We all want to travel to Japan sometime.”
In Prisma, focus shifts from high fantasy to the contemporary, in the vein of Persona and The World Ends With You – the influence of the latter especially evident in a visual style that is, again, instantly attractive. If anything, the Japanese flavour is more pronounced this time, and it spreads out from games to anime series, art director Angelica Farfán explains. “We also have inspirations from manga,” she adds, pointing to some striking black-andwhite comic panels that feature in the game.