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Home >  Art & Photography > Design > 3D Artist > Issue 111

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3D Artist Magazine

(0 Customer Reviews)   |     Write Review 13 issues per year From expert tutorials covering the whole pipeline to incredible industry-led features on the likes of Pixar and Blur Studio, 3D Artist is the ultimate monthly magazine for 3D students, enthusiasts and professionals. Please note: Digital versions of the magazines do not include the covermount items or supplements that you would find on printed editions.

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3D Artist  |  Issue 111  


PIXAR REVS UP WITH RENDERMAN
As one of the biggest animation studios in the world, Pixar has been creating inspiring and innovative films with RenderMan since 1988. Its two feature releases in 2017, Cars 3 and Coco, are just two examples of their technical prowess being taken to yet another level with industry firsts. RenderMan is the first commercially available renderer to ship with a physically based model for subsurface scattering. Now that RenderMan is being used at ILM and MPC as well as Pixar, you can truly achieve blockbuster effects in your home. So we’ve gone under the hood with Pixar’s big release for 2017, RenderMan 21.5, and with the summer hit Cars 3 to find out how Pixar makes the unreal photoreal.
From expert tutorials covering the whole pipeline to incredible industry-led features on the likes of Pixar and Blur Studio, 3D Artist is the ultimate monthly magazine for 3D students, enthusiasts and professionals. Please note: Digital versions of the magazines do not include the covermount items or supplements that you would find on printed editions.
As a subscriber you'll receive the following benefits:

  A discount off the RRP of your magazine
  Your magazine delivered to your device each month
  You'll never miss an issue
  You’re protected from price rises that may happen later in the year

You'll receive 13 issues during a 1 year 3D Artist magazine subscription.

Note: Digital editions do not include the covermount items or supplements you would find with printed copies.
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Issue Cover

3D Artist   |   Issue 111   


PIXAR REVS UP WITH RENDERMAN
As one of the biggest animation studios in the world, Pixar has been creating inspiring and innovative films with RenderMan since 1988. Its two feature releases in 2017, Cars 3 and Coco, are just two examples of their technical prowess being taken to yet another level with industry firsts. RenderMan is the first commercially available renderer to ship with a physically based model for subsurface scattering. Now that RenderMan is being used at ILM and MPC as well as Pixar, you can truly achieve blockbuster effects in your home. So we’ve gone under the hood with Pixar’s big release for 2017, RenderMan 21.5, and with the summer hit Cars 3 to find out how Pixar makes the unreal photoreal.
As a subscriber you'll receive the following benefits:

  A discount off the RRP of your magazine
  Your magazine delivered to your door each month
  You'll never miss an issue
  You’re protected from price rises that may happen later in the year
  Money-back guarantee

You'll receive 13 issues during a 1 year 3D Artist magazine print subscription.
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