Shopping Cart -

Your cart is currently empty.
This website use cookies and similar technologies to improve the site and to provide customised content and advertising. By using this site, you agree to this use. To learn more, including how to change your cookie settings, please view our Cookie Policy
Pocketmags Digital Magazines
Pocketmags Digital Magazines
   You are currently viewing the Italy version of the site.
Would you like to switch to your local site?
Leggi ovunque Read anywhere
Modalità di pagamento Pocketmags Payment Types
Trusted site
A Pocketmags si ottiene
Fatturazione sicura
Ultime offerte
Web & App Reader
Loyalty Points


THE proliferation of zombie games in recent years has turned the whole genre into something of a meme unto itself, the shambling undead having shifted from unpredictable brain eating terrors to just another enemy to be blown away with an overpowered shotgun. So as games have evolved so too has the zombie itself, going from a slow, shambling menace (which you swiftly realise, in game terms, you can easily outpace) to turning up in a variety of flavours. Some quick, some strong, some smart – all deadly.

As with any game, the key is to keep players off balance and never quite sure where the next threat is coming from – otherwise a nightmarish survival horror is liable to become a walk in the park. Of course, some games do it better than others and to save you rotting your brain deciding which is best (a rotten brain is hardly going to get you any zombie suitors) we’ve put in the work on your behalf. Grab a gun and come along for the ride, but remember: aim for the head.


The zombies in Fallout are technically called Ghouls but they are handled in a very different way to most other representations and it’s often for the better. Ghouls are the result of regular people having far too much exposure to the radiation that pervades the series imagined future. Some Ghouls still have their wits about them and can be helpful allies, or cunning opponents. However, some are too far gone, having turned feral and acquired a hunger for human flesh. Nothing else to do with that variety but put them down.

Purchase options below
Find the complete article and many more in this issue of Checkpoint Magazine - Issue 16
If you own the issue, Login to read the full article now.
Single Issue - Issue 16
Getting free sample issues is easy, but we need to add it to an account to read, so please follow the instructions to read your free issue today.
Email Address

View Issues

About Checkpoint Magazine

Welcome to Checkpoint and thank you for checking us out! We are the original feature-led digital, interactive gaming magazine and now we're totally FREE! The magazine is aimed at any gamer with an interest in gaming, the influences of gaming culture, the impact gaming has on society and, of course, will cover expected content such as reviews, interviews, previews and events. In this magazine you'll find video, audio and animation built in to give you more ways to interact with the content. In this issue: We look at zombies as Covid-19 spreads throughout the world. With a plethora of zombie games to play across multiple devices, we look back (and forward) to some of our favourites.