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Games technology has improved immeasurably since 1999: and Capcom’s thoroughly excellent Resident Evil 3 Remake demonstrates exactly how much

AS GAMERS, we aren’t exactly under-served by zombie games. But there’s no argument about the genre’s defining franchise: Resident Evil. Since the first Resi game arrived in 1996 and instantly became one of the original PlayStation’s definitive titles, Capcom has grown and nurtured the series so cleverly that it is just as popular today.

1999’s Resident Evil 3, arguably, was the game that really set the foundations for Resi games as we know them today. It was the first Resi game to escape from claustrophobic interiors and give a wider sense of the chaos which ensued when the T-Virus outbreak (suddenly relevant once more with the real-world Coronavirus threatening to become a pandemic) hit the fictional Raccoon City. So, in the general canon of zombie games, Resident Evil 3’s influential nature cannot be overstated. For fans of zombie games, the fact that Capcom has been diligently treating it to the sort of loving, modern-technology remake which saw last year’s Resident Evil 2 Remake feature on several Game of the Year lists is exciting. Ahead of Resident Evil 3 Remake’s April 3 release, we managed to get hands-on experience of it, along with an all-new multiplayer game with which it will be bundled, Resident Evil Resistance.

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About Checkpoint Magazine

Welcome to Checkpoint and thank you for checking us out! We are the original feature-led digital, interactive gaming magazine and now we're totally FREE! The magazine is aimed at any gamer with an interest in gaming, the influences of gaming culture, the impact gaming has on society and, of course, will cover expected content such as reviews, interviews, previews and events. In this magazine you'll find video, audio and animation built in to give you more ways to interact with the content. In this issue: We look at zombies as Covid-19 spreads throughout the world. With a plethora of zombie games to play across multiple devices, we look back (and forward) to some of our favourites.