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RETROBATES MULL OVER THE SCENE’S MOST INTRIGUING ISSUES
» [Switch] Super Mario 3D All-Stars contains HUD upgrades, a resolution bump and remastered FMV – but it’s all subtle stuff.
DARRAN JONES
NICK THORPE
DREW SLEEP
THE MASTERS OF REMASTERS
Team RG discuses enhanced re-releases
Sitting neatly between no-frills emulation and a full remake, a good remaster can really refresh a classic game without breaking the bank for players or developers. But what are the specific ingredients that make for a good remaster? We sat down as a team to share our thoughts…
DREW I know it sounds simple, but no input lag. Man, does that ruin a game for me.
DARRAN I like properly enhanced visuals and quality-of-life mechanics. So for example, if you play any of the recent Final Fantasy remasters, there’s a speed-up option which makes all the boring running around bits less frustrating. I don’t have the time I used to, so something like that becomes massively appealing.
DREW The boosts and speed‐ups in JRPGs are really welcome. We’ve grown out of the grindiness of the genre now.
NICK I really enjoy museum content that gives context to a game’s place in history. Also, if a game was originally designed for a CRT display, good scanline and filter options are essential.