A force for good
Did…did videogames sort of save the world over the past year? Alright, I know… videogames didn’t get rid of COVID-19. Vaccines, social distancing, blah blah. But did videogames, at the very least, demonstrate to the wider world – finally – that they can be a force for good? That they could actually be beneficial to our mental and emotional wellbeing?
Ever since I first started playing videogames, they were viewed as a sort of cult thing. A bit scary and strange, and dangerous. I grew up in the age of ‘videogame nasty’ headlines, warnings about games triggering seizures and excessive violence that was going to corrupt youthful minds.