RETRO INSPIRED: GHOSTS ’N GOBLINS RESURRECTION
GHOSTS'N GOBLINS
Resurrection
Thirty-five years after first punishing players into giving up the ghost, Capcom’s notorious spooky arcade platformer is reborn for Nintendo Switch. Producer Yoshiaki Hirabayashi talks to us about what to expect from the latest instalment of a hardcore classic
Words by Alan Wen
IN THE KNOW
» PUBLISHER: CAPCOM
» DEVELOPER: CAPCOM
» RELEASE: FEBRUARY 2021
» PLATFORM: SWITCH
» GENRE: ACTION
It’s been a while since the last Ghosts ’N Goblins so you’d be forgiven for thinking such an unforgiving series has finally been laid to rest. Yet in the past decade when modern gamers are relishing about getting good at hardcore games like Dark Souls, Nioh or Super Meat Boy, it seems amiss for this generation to skip out on one of the toughest games of all time – although Ghosts ’N Goblins and Ghouls ’N Ghosts did at least find their way onto releases of the NES Classic and Mega Drive Mini respectively. Better late than never, Ghosts ’N Goblins Resurrection is the aptly named reboot of Capcom’s arcade classic.
“We thought the 35th anniversary was a great time to revisit the series and give players a chance to enjoy it again,” explains producer Yoshiaki Hirabayashi. Although a reboot, it is a new instalment – albeit still following the same old-fashioned plot of brave knight Arthur donning his armour to rescue his beloved Princess from the Demon Realm.