CREATING SONIC 3 & KNUCKLES
Roger Hector on working on the acclaimed game
Roger’s role
My job was to interface between the Sonic team and the rest of the company. I had to keep the rest of the company from interfering with or bothering the team, and keep the team on track. I had to make sure they had what they needed, and if they had problems, I had to solve them. This included everything from scheduling and resources to giving creative input and resolving personal disputes.