SONIC LOST WORLD
VARIOUS, 2013
This 3D platformer takes place across cylindrical stages and the control system has been totally changed, with Sonic’s default speed slowed to the point that a run button has been added. It’s a beautiful game, bringing the bold colours and simple shapes of the Mega Drive era into 3D with a minimum of modernisation, but it’s hard to establish a rhythm and the game is prone to massive difficulty spikes. Sonic Team’s attempt to innovate was commendable, but it didn’t quite pay off as hoped.