The dog-eat-dog world of the corporate capitalist
EVIL CORP
Designer: Jérémy Ducret | Publisher: La Boîte de Jeu
I wouldn’t normally suggest plunging a hand into a bag full of monsters but, in the case of Evil Corp, it’s unavoidable. This is a bag-builder -deck-building’s more tactile cousin - where players will be filling said bags with a variety of monstrosities before releasing them upon defenceless villagers in an attempt to secure the position of CEO at the titular Evil Corp.
game’s small tiles. Some bigger tiles, or perhaps even cards, would have brought out the humour and character in each of these monsters. As it stands, though, it’s all too easy