Master of none
RUNEMASTERS
Designer: Antoine Prono | Publisher: Funforge
In the cooperative tower-defence game Runemasters, players are the guardians, defending the Temple of Mankind from evil monsters, such as werewolves, orcs and undead archers. Guardians hope to last until dawn as the unending horde threatens to destroy the temple. It’s a story of good and evil, a tried and tested premise, that is simple but fits well with the key mechanisms of the game.
It really feels like an epic battle of survival with heroes stationed in the temple, surrounded by the four lanes that serve as the paths for monsters to attack. With each turn more and more creatures will appear on the paths, making their way to the temple and, when they reach it, they will deal damage to the guardians or the temple. The guardians will try to dispense with the evil creatures quickly by rolling dice and assigning rolled values to the monster’s weak points. To give them an extra edge during the battle, the guardians can also assign dice to their unique ability or charge their ultimate, a powerful move that can be used only twice during the game.