Played
NO CONTEXT
Comic Creation Comedy
Designer: Banana Chan & Jason Slingerford | Publisher: Skybound Tabletop
Not a month goes by where we get party game attempting to be the next Obama Llama and Exploding Kittens. Some of them will attempt to gain a level of notoriety by being the next ‘hilarious adult party game,’ that if you play in front of a group of friends at least half of them will get up and leave part way through, taking their chilli hummus dip with them.
No Context thankfully isn’t one of those crass attempts at comedy, but is instead a game that revolves around art created by Mr. Lovenstein, requiring you to use a series of completely unconnected pictures to persuade everyone else which to select a particular card. You start by laying out a series of random target cards based on the number of players, each of which are then secretly designed to exactly one person. On your turn you’ll then pick a comic panel card from another row, with a maximum of three allowed in total. You might want to pick a card that doesn’t match what your target card is at all, in order to push them towards a particular way of thinking. It’s easy to express this because the borders on each side of the comic panels are either green or red, with a colourblind friendly tick or cross in the corner to avoid confusion. If you want to tell people the card you’ve selected doesn’t match your target, then you lay it on your card track red side up.